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14 March 2010 @ 12:52 pm
So along with being incredibly cute, Fang is also totally awesome :) In fact i think she'd probably be the only main character that i'd actually want to hang out with =P

Edit: Also, as silly and pointless as it was, i'm mildly peeved that they did a certain transformation sequence for the character that they did rather than Fang =P

At some point you will finally get the chance to explore the inside of a house. There's a serious break in FF tradition (and JRPG tradition in general) in that there's nothing to steal in there! You can wander around and look at various objects, and when you're done you'll be able to activate a swirly purple thing to trigger an event in the house, after which things will get... a little hectic. The same swirly purple thing will still be there, right next to where you start out, and triggering it will start the _next_ sequence of events. But don't press it yet though! All of the sudden treasure chests have magically appeared in the house! One of which has a 3000 gil accessory inside it! (Which i at least consider kind of significant, given how tight money is in this game...) How did these chests magically appear? Where did they come from? I don't know. Perhaps the unexpected visitors brought them as presents?

You _do_ at one point get to a town. You can talk to people (or rather you can sidle up to them and listen in on their conversations, no direct communication allowed) some of which is marginally interesting (the majority of which being total tripe of course.) There's no shops where you can buy anything aside from the save points of course, although there is a stand that sells cute little plushies of Summons (that you can't buy. =) It's kind of fascinating that the Datalogs make a big deal about how this is the only town in all of Cocoon where there are actually physical stores where people buy things, rather than ordering things online (aka save points.) People apparently go there as tourists just to get a real live shopping experience. Then you get there and from all you can see the only example of this is a single vending stand that you can't actually buy things from. There seems to be exactly one treasure chest you can find during the town part of the chapter (and it isn't even very good) and one reward you get for playing the one mini-game present. It's a mini-game that you are forced to play, and you seem to get the same reward regardless of how well or poorly you perform at it. It almost seems like the designers were preemptively thumbing their noses at anyone complaining about the lack of towns. "But we do have a town! You can find items there! And play a mini-game!"

Oh yeah, and a addendum about last night. I "just happened" to be wearing one of my Final Fantasy concert t-shirts (turns out i've got two, i'd forgotten =) when we went out to dinner last night, and the waiter who seated us recognized it. We had a very brief conversation about where we were in FF13 and which previous FF games we'd played :)

Edit: Is it just me, or do they only/always play the jazz music when Sazh is leading the party? If so that seems a little... questionable.
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DonAithnen: OmgPonies!donaithnen on March 14th, 2010 08:10 pm (UTC)
"I can't wait to see more of her."

And you will! ;)

Oh, wait, no, that's some _other_ character =P

*still grumbling about the "Edit:" i just added to the post above* :)
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DonAithnendonaithnen on March 14th, 2010 08:18 pm (UTC)
Heh, Sazh has _mostly_ gotten better after the first chapter or two, extraneous jazz themes aside.

What i was grumbling about in the first "Edit:" though is the designers' choice about exactly which character we get to see in a totally pointless and unnecessary Sailor Moon-esque transformation sequence =P
Pava: Osaka Sez!jmpava on March 14th, 2010 08:34 pm (UTC)
I haven't been paying too much attention, but I think it's more that you have slightly different battle music depending on who is leading it. At least, I'm pretty sure the 'traditional' music is only when lightning is leading it. So, it may simply be more of a case that they all are somewhat different and you just happened to notice that one.

Note: Posted without going through the game just now and rechecking each char, so perhaps I'm wrong.
DonAithnendonaithnen on March 14th, 2010 08:38 pm (UTC)
It's not the battle music, it's the wandering around the world music. (Or at least i haven't actually been paying a great deal of attention to the battle music, so i don't know if it's true for that case as well.)

I was reminded of it while searching through the Datalogs for some bits for the other post i just made :) Sazh is leading the party and there's jazz music going on the whole time i'm looking through the menus.
Pava: OsakaKinfejmpava on March 14th, 2010 08:43 pm (UTC)
Heh. Dunno. I'd just classify it under 'the human brain likes to make connections that may or may not be there' and leave it at that ;->

As for towns, well, that's not exactly a new or unknown topic/rant about the game, and I'm not where you are talking anyway yet, so I'll probably hold that discussion until Monday ;->
DonAithnendonaithnen on March 14th, 2010 08:51 pm (UTC)
No, the fact that they "don't have any towns" certainly isn't news.

But i'm amused that they said in response to the complaints that they didn't do towns because towns are too much work in HD. However they actually did all the work to create one town, but (mostly) left out all the fairly trivial items that would have made it seem more like a traditional town.
Laura Parkinson: Broodingstormfeather on March 14th, 2010 08:36 pm (UTC)
Also skimming, because I also need to catch up. Although I may have caught up more. I'm, hrm... without spoilers, I just saw the pained piggy-back ride, if that rings any bells.

The game is growing on me more (finally, like two days before the Dragon Age expansion hits and probably has me set this aside for a while, or at least flip between the two, damnit). Still some complaints, like it's too linear, the weapon upgrading isn't nearly as neat as I was hoping (rather boring really), and some of the characters still grate... they're getting better in general, though. (Lightning frex isn't nearly as face-punchable now). And the combat's getting better.

Oh, also saw silver-haired non-ambiguous guy finally! And yeah, at first I thought "I dunno, he's ambiguous, he could just be doing his job" but yeah...

I'm really hoping the other pretty boy bucks the trend and is a Good Guy though. Because we need more Bishounen on the side of Good in FF games, other than the one in my icon!
Laura Parkinson: bishstormfeather on March 14th, 2010 11:25 pm (UTC)
Grrr, I *thought* maybe I was catching up to you, but I just finished chapter 7! (Finished the house, going into the city part now.) Blah!