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12 June 2004 @ 02:17 pm
More FF10 geeking  

The camera control, or rather the complete lack of any kind camera control, really sucks. I know it makes things easier on the dev team, but still, it's annoying. I keep wondering if i'm missing something hidden i should be looking at or picking up. I enjoyed the use of forced perspective to hide things a lot more in the NES and SNES days, when the grid system made searching a hidden area an easy systematic task if you wanted to take the time to do it right. With an analaog system you never know if you're missing something behind a wall because you weren't standing in exactly the right spot and facing exactly the right direction when you hit the action button.

I'm currently standing in Besaid just before getting on the boat to leave, and the refrain (or whatever) of this music sounds SO much like Aerith's theme! Or perhaps i'm just insane.

The sphere grid seems cool, the active swaping out of people seems cool. It seems to give much more of a sense of a group traveling together, as opposed to having to go back to an airship or wherever to access the other people.

The only problem with the sphere grid is that it's going to drive my perfectionist side nuts :) I seem to remember from the little bits i saw of people playing the game before that you can put stuff down in the empty spots on the grid, which is giving me a crazy urge not to move anyone at all until i get things to put in the spaces they're next to :) I think i'll force myself to level up anyways, since i know you can go back later even if it is a ton of work.


Wait, didn't the music in the Spere Grid used to be based on the crystal theme? Now it sounds like... it's either the water city (Toria?) theme, or the land of summoned monsters theme. Oh, i guess that's just the music of the area (the jungle outside that second town.) I thought the Sphere Grid music was different from the area music, but maybe i was confused.

Oh wait! Since i'm making a FF post, i should use the appropriate icon :) Perhaps i should edit the other post too :)
Current Mood: geekygeeky
Current Music: FFX
tierceltiercel on June 12th, 2004 03:52 pm (UTC)
That's my biggest complaint about this game *and* FFX-2 right now - no camera control. Aieeeeee!!!

And yes, the sphere grid is dangerously seductive. It's so much fun to play with, especially later when you start mixing up people's abilities and giving Auron's attacks to Yuna. Heh.

Switching people in and out is one of the best things about the gameplay, no doubt about that. It's a heck of a lot more fun than these %#^&%&*$^% dress spheres; I'll tell you that. Argh.
DonAithnendonaithnen on June 12th, 2004 04:22 pm (UTC)
I'm already agonizing about which path i'm going to have the blue guy start out on. (I keep wanting to say Khirma for him, but he is _not_ the end boss for Adventurers =)
Sister Atom Bomb of Courteous Debateakiko on June 12th, 2004 05:01 pm (UTC)
Leora's lothario calls Kimahri a "waste of perfectly good blue fur." He's about right.
Kirinkirinn on June 12th, 2004 05:13 pm (UTC)
FF12 reportedly has a real camera. ;)

Yes, the no-penalty character swap was also one of my favoritest things in FFX. i wish I could do it in all the games.

Level your ass up, stupid. ;) There will still be places to put the exta powerups later, and you won't get a significant number of them until much later in the game. Actually, what I ended up doing was this: Collected bonus stat spheres unused for a while until many people were approaching done with the regular grid. Found a spot on the grid with a relative abundance of blanks spaces. Filled that area with extra powerups. Teleported everyone who was otherwise done to that area (there's a rare sphere you'll get a few of near the end of the game that does that). That worked pretty well. Believe me, if you want to be perfectionist about the sphere grid, there'll be plenty of time for that when you're wasting your life at the monster arena. ^_-

Oh and as for Kimahri, um yeah... whatever. I think I mucked him around in the middle for a bit and then took him down either Tidus or Auron's path maybe?
DonAithnendonaithnen on June 12th, 2004 05:48 pm (UTC)
I took a look at a Sphere Grid FAQ (i've just been avoiding all the story and secrets faqs =) and it suggested sending him down Rikku's path so you can steal and mug earlier in the game.

Thieves are always usefull, so i'm thiking of doing that.