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12 June 2004 @ 04:18 am
FF10 and cryptology silliness  
The opening to FF10 has a very Chronicles of Amber feel to it, looking back and telling the story of how we got here on the eve of some cataclysimic strugle.

Any they worked in the crystal theme to the second song in the game! That's so friggin cool! :)

Oh god, the voices suck however. Tidus's is okay, but all the secondary characters i've heard in the first few minutes have been high pitched and scratchy and annoying =P

Okay, Auron sounds okay too. It's just either all the secondary characters, or only when they try to sound female or young =P


Tiercel warned me that i should get a "Al Behdu Primer" FAQ if i wanted to make sure not to miss anything in the game. In the process of downloading said FAQs i noticed that the Al Behdu "language" is just a cypher, so when i got to the first message i decided to see if i could decrypt it, just using the one message and standard techniques :)

I found the message on a wall right after Tidus gets swallowed by Sin.

"Eh dra myht frana pumdc uv mekrd emmisehyda dra pmylgacd hekrd
Fedr _Macalania_ pareht dra vuindr bemmyn oui cekrd"

I spent a lot of time working it out in a process that i expect no one cares about, but i can post it if they do.

The starting assumption was that "dra" was "the." After a lot of experimentation and a couple false leads (and a few stupid mistakes/typos) i ended up with the following cypher:

| a = e | b = p | c = s | d = t | e = i | f = w | g = ? |
| h = n | i = u | j = ? | k = g |
| l = ? | m = l | n = r | o = ? | p = b |
| q = ? | r = h | s = m | t = d | u = o | v = f |
| w = ? | x = ? | y = a | z = ? |

which results in the following translation:

In the land where bolts of light illuminate the bla??est night
With _Lese?erue_ behind the fourth pillar ?ou sight

I'm 99% sure that l=c and g=k for "blackest," and "o=y" for "you." However i don't have any other cases in this sample with which i could verify those cases.

if so that would mean the emphasized word was "Lesecerue," which i have no idea what the hell it is. I don't think i could even pronounce it. Presumably its the name of something given the emphasis.

Hopefully it doesn't mean that i came up with a completly whacked cypher that against all the odds manages to create real english words that seem to make a fair amount of sense while restricting the obvious errors to a single word :)

Hopefully finding the primers in game will not only "teach" me the cypher, it will automagically translate the letters i've "learned" for me, because translating every message by hand would be a real pain =P


Ack! There was more to that message! I should have kept pressing the button more :)

"muug hud uh dra mavd
pid uh dra nekrd."

"loo? not on the left
but on the right"

That pretty much confirms that g = k.
Current Mood: geekygeeky
Kelem Kilnarak: Gadreel - Seraphkaranlikmelek on June 12th, 2004 04:59 am (UTC)
Macalania is a place-name, they don't translate those into Al Behd. ^^ And. you know, when I played that, I think I missed that sign.. o.o Heh. The primers do auto-translate the letters for you. I missed a lot of 'em myself and ended up translating by hand later in the game (this resulted in lots of random scraps of paper with al behd/translations scribbled on them. >>;) Anyway. Wee? ^^;
DonAithnendonaithnen on June 12th, 2004 01:48 pm (UTC)
In some ways the partial translations are really annoying. I was sadly getting able to recognize several common words in straight Al Behdu because i'd been translating so much. Then i picked up the first primer or two and suddenly there were these strange letters messing up the words so i had to think about it again :)
Kirinkirinn on June 12th, 2004 06:22 am (UTC)
Not only does it translate for you once you've got primers, but that ability is the one thing you can carry over into a new game (there's no real new game+, just that), so you can see the Al-Behd stuff near the beginning of the game translated, if you're not insane enough to have already done it all by hand. ;)

If you're just starting out, have you even heard that many important character voices? The only characters who aren't just extras in the opening are Tidus and Auron I believe. Oh, and sort of the creepy hooded kid, who I think its supposed to have a weird voice. Then, of course, the next major character you meet has the voice actress of Bubbles the PowerPuff girl, but that's not inappropriate considering the character.
DonAithnendonaithnen on June 12th, 2004 01:50 pm (UTC)
I didn't think Rikku was that annoying. Of course it helps that the outfit she's wearing when you first meet her is a lot more sensible that the gettup i remember her having later. I hadn't realized the bit about Bubbles though, that's kinda cool :)

Actually the hooded kid has a perfectly fine voice i thought, especially compared to the creepy kids who sounded like they were voiced by a middle aged guy with a sore throat trying to sound like a kid :)
kallah on June 12th, 2004 06:55 am (UTC)
Yeah, the voice acting is uniformly mediocre. I wish they'd given an option to shut it off. Wait until you get to Yuna.

*shrugs* I thought it was the dullest FF game in the series, myself, when it wasn't being unreasonably annoying.
DonAithnendonaithnen on June 12th, 2004 02:00 pm (UTC)
Yuna is..... odd. Her voice isn't what i would have imagined for a FF lead, and given a choice i would pick someone else. However it's not that bad except that when she speaks it seems, i don't know, strange. Not the sound exactly, just the way she says things. Like she's somehow even more out of synch that then other voice actors or something. Not sure i can really explain it.

I'm only five and a half hours in according to the save file, but so far i think it's pretty good. The system certainly seems cool, and the characters are at least somewhat interesting, which puts it leagues ahead of FF8 ;)
kallah on June 12th, 2004 04:00 pm (UTC)
I think the fiends started a William Shatner School of Acting myself.

Kirinkirinn on June 12th, 2004 05:06 pm (UTC)
Actually, I think Yuna's sounding extra odd when she's trying extra hard to *match* the lip-synching. Like when in Japanese, it's perfectly sensible for a reserved-type personality character to answer "... ...hai" very quickly and quietly, it sounds weird when she says "... ...yes" the same way in English.

FWIW her voice acting seems much better in X-2, I think due to a combination of the actress getting better at it and her personality taking a left turn to become someone who's not hesitating over every few words.
tierceltiercel on June 12th, 2004 07:24 am (UTC)
Okay, I can't decide whether that's impressive or scary. ^_- Other than that, what Kirinn said. It does make things easier if you don't want to be translating things by hand the entire time. *shrugs* Of course, most of the primers can be picked up later if you miss them the first time, but there are about five or so (I think) that you only get one shot at. You're a long ways from those, however.

I didn't mind the voices very much. And with all due deference to Kallah, I like this game better than 4, 5, 8 and 9. (6 and 7 shall always reign supreme in my heart.)
kallah on June 12th, 2004 11:02 am (UTC)
Okay, I shall grant you better than 8, and at least it lacked 9's superdeformed oddity. (Amano's art for the characters is fabulous. The characters as done are, um ... odd at best, yes.)

It was just ... *boring*. I didn't wish death on Yuna, but I didn't care if she became a true Summoner or whatever. I liked Rikku, though, the very little I saw of her.
DonAithnendonaithnen on June 12th, 2004 01:56 pm (UTC)
Okay, I shall grant you better than 8

Ok, good, i don't need to unfriend you now ;)

at least it lacked 9's superdeformed oddity.

Hey!!!! Then again.... =P

I liked the superdeformity, it made it seem more like one of the old FF games and i hope they do it again sometime for a future game.

Of course from what i've heard of FF12 it sounds like they might be taking the series in an odd direction that i might not approve of. And i'm already really pissed that FF11 exists, rather than being FF:Online or something like that. If FF:Tacctics isn't good enough for a mainstream number, what the hell is a MMORPG doing in there? *bitter*

I used to think that the FF series was going seriously downhill after playing FF8, but FF9 and so far FF10 made me think that that FF8 was an aberation. Now FF11 and FF12 are making me wonder if FF9 and 10 were just the death rattle =P It depends on what FF12 is like when it actually comes out i suppose.
kallah on June 12th, 2004 04:05 pm (UTC)
I'm not fond of the SD thing even when it was more or less a system-based necessity; FF9 is one of the few instances where they definitely should have worked much more closely with Amano's art.

Yeah, I'm puzzled about why the MMO got a number too.

I'm cautiously looking forward to FF12; so far, it sounds quite interesting. But then, so did 10 ...
DonAithnendonaithnen on June 12th, 2004 04:23 pm (UTC)
so far, it sounds quite interesting. But then, so did 10 ...


Well, i suppose i should wait until i've finished FF10 before taunting you some more ;)
DonAithnendonaithnen on June 12th, 2004 04:26 pm (UTC)
Yeah, I'm puzzled about why the MMO got a number too.

Oh, and it's probably because the people in charge sold their souls to the marketing devils. I don't know what the actual sales numbers are, but they probably believed they could sell more copies if it was a numbered FF. They may or may not be right, but i don't bloody care, they're still bastards.
Kirin: tonberrykirinn on June 12th, 2004 05:04 pm (UTC)
FF12 will be the bastard child of Final Fantasy and Vagrant Story. In my world, this sounds like an excellent thing, although it may be a bit odd in some respects. We shall see.
Sister Atom Bomb of Courteous Debateakiko on June 12th, 2004 05:42 pm (UTC)
I didn't care about Yuna. The whole draw for me was Auron, Jecht, and Braska. And hot guardian/guardian/summoner action. Eh heh heh.

And the weird as hell backstory. And Lulu. Dig the Lulu.

(And dear sweet gods but I hate that whiny bitch Squall. God! It was the first FF game I was exposed to, so I thought it was okay at the time, but later I discovered I was quite wrong.)
kallah on June 13th, 2004 07:19 am (UTC)
I didn't get in far enough to see Braska, but Auron wasn't all that interesting, and Jecht was just your standard crappy father archetype.

...and god, Squall is a moron. I loathe Rinoa too. Same here, first FF game ever ... *shakes head*
DonAithnendonaithnen on June 12th, 2004 02:06 pm (UTC)
Okay, I can't decide whether that's impressive or scary. ^_-

Heehee, thank you ;)

Hmmm, 4 and 5 have a lot of nostalgia going for them, as does 6 of course :) so it's hard to make fair judgements involving them.

I get mixed feelings about 7. I did play it in college, so it gets a good heaping of nostalgia. It was the first non-2D one, which is kind of a negative point in my mind. The system was cool though, and the story fairly interesting. And then it was followed by FF8 which can make you think fondly of _anything_ prior :)

My current pseduo-ranking, ask me again in a day or two (or an hour or two) and it might change

Great: FF4, FF5, FF6
Pretty Good: FF9 FF10 FF7
Good: FF1 (but it gets bonus points if i'm in an old school NES type mood at the time of course)
Don't Ask: FF8
(Anonymous) on October 6th, 2009 11:24 pm (UTC)
yeah but
im still not sure wat lesecerue is and the translation to the message is

in the land where bolts of light illuminating the blackest nigght
with lesecerue behind the fourth pillar you sight
look not on the left but on the right