October 4th, 2013

OmgPonies!

Friday Fun Stuff (Another short one, sorry)

First of all, JJ Abrams has admitted that he has a problem. He's addicted to lens flare. Okay, everyone already knew this, but it's kind of amusing (as well as kind of aggravating) to hear about how he actually had to go back and have some of the lens flare in Into Darkness removed during post-production because even _he_ thought he'd gone over the top.

http://io9.com/j-j-abrams-apologizes-for-all-those-star-trek-lens-fla-1429457615

But at least he's admitted that it's a problem now. That _almost_ makes up for that Daily Show interview where he pretty much said "I never liked Star Trek because it was for nerds, so I wanted to make a Star Trek that both regular people and nerds would enjoy."

http://www.thedailyshow.com/watch/mon-may-13-2013/j-j--abrams

Here's some pretty cool images of crazy mountain cliff pathways.
http://io9.com/these-breathtaking-cliffside-walkways-will-give-you-ver-1425631631

I'm not a huge fan of animated gifs in general, but this tumblr has some pretty cool ones, pretty much all of animals or landscapes.
http://headlikeanorange.tumblr.com/

And now two YouTube videos that sound cooler than they actually are.

World War II in Europe: Every Day
http://www.youtube.com/watch?v=WOVEy1tC7nk

This is an animated map of who controlled what during all of WW2 in Europe. However like a lot of wars, most of it is fairly static (at least at the resolution we're viewing it) with a few sudden flurries of change. It might have been more interesting if it had covered the entire world.

World Battleground, 1000 years of war in 5 minutes
http://www.youtube.com/watch?v=1hsDn2kNriI

The same thing, but just major battles over a longer period of time. It didn't help that i wasn't watching it in full-screen so i had trouble reading the battle names. And then during actual wars there's too much going on to keep track of it all, often happening in close proximity and writing over each other.

Cross-posted from G+
Games: Terraria: Terra

Star Command

I was quite excited to pick up the Humble Mobile Bundle 2 when it went on sale last week because i've been waiting for Star Command for a long time.

I saw news about the Kickstarter back when that was going, but didn't invest in it since they were planning on doing the iOS version first. However it did seem very much like something i'd want. The game was presented as a kind of cross between Game Dev Story and Star Trek. Since i loved Game Dev Story that sounded like an awesome idea to me.

And so far i am liking it quite a bit. I love the simple 8-bit style graphics. The actual gameplay is actually a bit more like FTL (a game that came out between the Star Command Kickstarter and the actual release, at least on Android) but i quite liked FTL as well, so that's not really a bad thing.

But in any case, i'm playing along and i get to a battle where you're trying to rescue a friendly ship from an enemy. After you "win" the battle the captain of the friendly ship declares that there's only one way to stop it or some such, and you're told they've set their engines to overload and are going to try and ram the enemy.

You're given a choice of two different things to say in response to that. Like many such instances it wasn't a real choice, just two different statements saying essentially the same thing. I picked the one that said something along the lines of "Stand down, Captain! This is madness!"

When i picked that option the screen scrolled over to the other ship, paused for a second or two... and then dropped to the desktop and popped up the message "Star Command has stopped."

This is not the first time i've run into a crash bug with the game (it's happened three or four times over several hours) but it was by far the most amusing! I guess she followed my order to stand down a little too enthusiastically :)