April 9th, 2012

Wumpskate

Wumpskate =P

Great, google is reminding me that today is Wumpskate, which i'd completely forgotten about. It's highly unlikely that i would have felt like going anyways, but with my neck recovering from whatever it is i did to it yesterday on top of that i think this month is definitely a no go =P

Edit: Nevermind, when i masochistically checked the Facebook page to see if i could figure out what kind of night i was missing, it turns out it's been canceled for April, they just never sent out an email about it =P Good thing i hadn't actually been planning to go or i might not have checked for announcements before i got there.
Games: Terraria: Terra

Hack, Slash, Loot

So i didn't manage to watch any TV over the weekend, but i did play a "real" game for the first time since... you know.

I saw one of the weekend deals on Steam was "Hack, Slash, Loot", a very simplistic indie roguelike game.

I checked out a couple reviews, and there seemed to be two prevailing opinions.
1: This was a totally inferior roguelike game with no strategy whatsoever and you'd be much better off getting something like Dungeons of Dredmor.
2: This is a different kind of game from Dungeons of Dredmor and other "real" roguelikes. It's designed to reduce roguelikes to the simplest elements and remove any complicated decision making form the game, all you do is, well, hack, slash and loot.

Both opinions certainly correct, depending on how you want to look at it. However "simple and brainless" sounds like about my speed at the moment, so i went ahead and got a copy.

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So overall, yeah, it is a pretty simplistic roguelike without too much depth to it, but sometimes that's okay, especially if you don't feel like taking the time and brainpower to delve into something like Dungeons of Dredmor or Nethack or the like.