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29 September 2009 @ 07:41 pm
Scribblenauts experiments  
Pirates beat Ninjas, unless you give the Ninja a Sword first, in which case it's a tie. Zombies turn Pirates and Ninjas into more Zombies.

God beats the first Cthulhu, but not the second. Zeus looks and behaves pretty much like God. The game doesn't seem to know what Poseiden is, but Phoboscidean turns out to be some kind of woolly mammoth.

And it turns out that Tanks have unlimited ammo and kill ANYTHING ...except Vampires! Vampires kill _everything_. A Vampire can kill Cthulhu. A Vampire will turn most human types into some kind of Banshee, including God!

The only things i've discovered so far to kill Vampires are, of course, holy water and garlic. Luckily as long as you're in a Tank you seem to be indestructible (except presumably from Floods) so you've got plenty of time to figure out what to do. Likewise with a Bomb Shelter, except you can't drive a Bomb Shelter or kill people with it :)

Also, once i've created and placed Quicksand i can't figure out how the hell to get rid of it. I can't even pick it back up again and put it in the trash! =P

Also also, flying carpets and magic brooms really suck. They don't get you any higher than a jet pack, and the flying carpet at least seems to have an unfortunate tendency to drop me through the floor.

Finally, the Fan seems to be one of the most useful tools in the game :)
 
 
Current Mood: geekygeeky
 
 
 
Coraacoraa on September 30th, 2009 06:13 am (UTC)
Also, once i've created and placed Quicksand i can't figure out how the hell to get rid of it. I can't even pick it back up again and put it in the trash! =P

Have you tried a black hole? :D

(God beat a T-Rex once, but then Cthulhu beat God. I presume due to an invisible health meter that got depleted by the T-Rex. A dolphin can kill a barracuda, but only one; the second one will kill the dolphin. But if you create a republican and a democrat, they won't fight, to my disappointment. And there's no particular reason to do this rather than create Cthulhu directly, but if you create the Necronomicon, you can use it to summon Cthulhu.)
DonAithnendonaithnen on September 30th, 2009 06:34 am (UTC)
Darn it! That seemed like a great idea! But neither black holes nor antimatter seem to have any affect on it =P

Also, God can't get out of Quicksand. Lightning will shock God but doesn't ever seem to kill him, and it has no affect on Quicksand at all.
DonAithnendonaithnen on September 30th, 2009 06:41 am (UTC)
Amazingly, Flood doesn't work either, _but_ shelleycat and i figured out that if you drop a Meteor on a Dinosaur it will kill the Quicksand. And everything else of course, but at least the Quicksand will be gone :)

When i tried T-Rex vs God though the T-Rex won, which is how we got the idea of using Meteor in the first place :)

Also looks like a Nuke will do the trick, but again only by killing _everything_.
Kirin: link-confidentkirinn on September 30th, 2009 05:45 pm (UTC)
You can also kill a Vampire simply by wielding a Stake. And if you're holding a Cross they'll run away from you.

There's also a Mech which functions much like the tank (though the disadvantage of both is they're quite large and unwieldy in constrained spaces). This is not to be confused with the Mecha, which can hover and fights well and strikes awesome poses, but can't be ridden.

You can, however, ride a Robosaur, which is an awesome steampunk/industrial version of the T-Rex.

If you haven't yet played with your Clone, he has some interesting and situationally useful properties. There's also an Engineer who has an unusual and near game-breaking capability.

I stopped using Black Holes in levels (and the near-synonyms Everything, Nothing, and Anything) because they're a little too win-button, despite the potential danger of accidentally destroying Maxwell or the Starite.
Johndolohov on October 5th, 2009 03:18 am (UTC)
Sadly, the fallout shelter does not actually protect you from the atom bomb explosion.

Also, the grappling hook is pretty awesome too.