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23 September 2014 @ 01:13 pm
Final Fantasy 15: Get off my pixelated lawn!  
So here are my non-parody related thoughts on FF15.

In addition to the previous mentioned trailer there's now a gameplay trailer out there, although it's in Japanese so i at least have no idea what they're saying.

http://kotaku.com/behold-final-fantasy-xvs-first-live-gameplay-footage-1637115048

Final Fantasy 15 was originally known as Final Fantasy Versus 13 when it was announced in 2006. But development took so long they decided to make it a "real" Final Fantasy game instead i guess.

So in case you weren't keeping up with development news, the trailers make it pretty clear that it's not a turn based RPG. The combat system is very 3rd person actiony, very much like Kingdom Hearts, which makes sense given the people who have been working on it (Mr. Zipper was in charge until very recently, when he left the team to focus on Kingdom Hearts 3.) Also, aside from the 3D bit, very much like Secret of Mana.

So here's the thing. I like Secret of Mana. I like Kingdom Hearts. Those are not Final Fantasy games. If they wanted to make a side-game as part of the FF13 cluster that had action combat, that was fine with me. I'm not really happy to have this as a "mainline" numbered Final Fantasy game.

This is pretty much the same issue i had with FF12 and FF14. I don't mind the existence of the games, but i do wish they'd been titled Final Fantasy Online and Final Fantasy Online 2. I love Final Fantasy Tactics, (and think the Tactics Advance games are okay,) and i'd love to see a Final Fantasy Tactics 2. But i don't really want to see a Final Fantasy 16 using an updated Tactics engine.

I also miss the old timey fantasy/steampunk mashup art style from FF1-FF6. The more "realistic" the technology has gotten in Final Fantasy games the less i've liked it, and what little we've seen in FF15 so far looks really damn realistic. And speaking of realistic, i'm not that fond of realistic graphics either. I was perfectly happy with 2D sprites. FF7 wasn't really an improvement, but at least it was blocky enough to still look cartoony. From FF8 on the graphics have just gotten too realistic for my tastes.

So yeah, there are a lot of things making me not look forward to FF15 very much.
 
 
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Kirin: tonberrykirinn on September 24th, 2014 07:54 pm (UTC)
Honestly for me the most recent demos (after Tabata took over) look pretty fun. Yeah, it's very obviously an Action-RPG and always has been, but it's looking less like a realistic Kingdom Hearts clone lately and more like it's doing its own thing.

(*Edit: forgot to add I *am* still kind of annoyed at the apparent almost complete lack of female characters in the game (looks like one on the villain side plus the MC's love interest, from the promo shots). It's weird and dumb especially since most of the series' recent history has been somewhat well balanced.)

But really, if you want turn-based *and* you don't even need fancy graphics, you're gonna have to live with that being on handheld these days. I forget, have you played Bravely Default? It's really pretty damn close to what you're asking for. What FF would be by now if it'd stayed closer to its roots. Turn-based (with interesting twists), Job based, fantasy setting, cute but pretty art style. The pacing/plot has some serious issues around midway through, but it opens up enough that you can mostly circumvent them if you want.

Edited at 2014-09-25 05:49 pm (UTC)
DonAithnen: Games: Consoles (Nintendo)donaithnen on September 28th, 2014 09:19 am (UTC)
Yeah, if my previous "bunch of bros on a road trip" comment earlier didn't make it clear, i'm not thrilled about the total lack of female PCs either =P

I did pick up Bravely Default but haven't played it yet. But yeah, i've heard mixed things about the story.

Do you need to use the right trigger in the game at all though? I've managed to almost completely bust that button on my DS from trying to speed through too many street passes =P
Kirin: tonberrykirinn on September 28th, 2014 02:57 pm (UTC)
So here's the minimal-spoiler lowdown on the Bravely Default plot/game structure: past Chapter 4 things get... repetitive. If you're feeling it's a drag, you can definitely skip all optional content in Ch6 without missing anything, just blaze through the required stuff. If you're burning out earlier you can do the same in Ch5, though there's some new dialog the first time. Once you hit Ch7 the optional encounters get remixed in interesting ways and IMO become worth doing again. (Of course, if you fall in love with twinking the battle system, there's no harm in doing everything, but it can push your game time up well into 3 digits. Conversely if you just want to see the final end you can skip all optional stuff in Ch5-8 and save tons of time, though you'll miss a couple final jobs and could end up severely under-leveled, though there are ways around that.)

Also, there's an ending you can get as early as Ch5. Some people are perfectly satisfied with that one. For the 'true' ending, of course, you have to go through the end of Ch8.
Kirinkirinn on September 29th, 2014 11:47 pm (UTC)
Realized I forgot to comment on the right trigger. It's been a while - I *think* the right trigger is actually used in the battle system *but* I'm pretty sure there's an alternate control to accomplish the same thing. I recall it being pretty customizable, and really I think the right trigger thing was probably just a shortcut for something.